Minecraft PluginPrivate

FallenBounty

Dual-currency stacking bounty system supporting both Vault economy and PlayerPoints. Full Folia compatibility, configurable stack limits, and persistent SQLite storage.

Type
Minecraft Plugin
Status
Private
Stack
6 technologies
Source
Private / client-owned

Highlights

01Dual-currency: bounties can be placed in Vault economy or PlayerPoints independently
02Stacking system — multiple players can add to the same target's bounty
03Configurable per-currency stack limits and minimum placement amounts
04Full Folia compatibility — all scheduling via RegionScheduler, zero main-thread assumptions
05Persistent SQLite storage with async reads/writes via HikariCP
06On-kill auto-payout: currency transferred atomically, history logged instantly
07Admin commands for auditing active bounties and clearing stale entries

Architecture

architecture.md

Bounty state is stored in SQLite and loaded into a per-target cache on access. Folia compatibility required replacing all BukkitScheduler calls with RegionScheduler and GlobalRegionScheduler, with careful thread-safety guarantees on cache mutations.

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